Class EncounterCompleteEvent

Direct Known Subclasses:
BossEncounterCompleteEvent, NormalEncounterCompleteEvent

public abstract class EncounterCompleteEvent extends EncounterEvent
  • Constructor Details

    • EncounterCompleteEvent

      public EncounterCompleteEvent(String userID, int sessionID, Instant timeStamp, String telemetryName, EncounterEnum encounterName, DifficultyEnum difficulty, int stageNumber, int playerHPRemaining)
      Constructor for EncounterCompleteEvent.
      Parameters:
      userID - the ID of the user who is playing the game when the event is constructed.
      sessionID - the ID of the session the user is currently playing. See TelemetryListenerInterface for information about sessions.
      timeStamp - the time the event was constructed.
      telemetryName - name of the type of encounter event.
      encounterName - the name of the encounter a player is fighting.
      difficulty - the difficulty used for the player's session.
      stageNumber - the stage player has completed.
      playerHPRemaining - player HP remaining after completion.
  • Method Details

    • getPlayer_HP_remaining

      public int getPlayer_HP_remaining()
      Gets stored player HP.
      Returns:
      player HP remaining after encounter complete.