Class KillEnemyEvent


public class KillEnemyEvent extends EncounterEvent
  • Constructor Details

    • KillEnemyEvent

      public KillEnemyEvent(String userID, int sessionID, Instant timeStamp, EncounterEnum encounterName, DifficultyEnum difficulty, int stageNumber, EntityEnum enemyType)
      Constructor for KillEnemyEvent.
      Parameters:
      userID - the ID of the user who is playing the game when the event is constructed.
      sessionID - the ID of the session the user is currently playing. See TelemetryListenerInterface for information about sessions.
      timeStamp - the time the event was constructed.
      encounterName - the name of the encounter a player is fighting.
      difficulty - the difficulty used for the player's session.
      stageNumber - the stage player has completed.
      enemyType - type of enemy encounter.
  • Method Details

    • getEnemy_type

      public EntityEnum getEnemy_type()
      Gets stored enemy type killed.
      Returns:
      enemy type killed.